Tag: Capcom

Monster Hunter Rise has issue with the melding pot

It seems some players have been experiencing some issues with the melding pot. After a update was released the other day and fixed various bugs. The melding pot has decided to play up now too.

Capcom have released a statement saying the following:

“We have confirmed a bug for some players when using “Melding—Wisp of Mystery” that results in the same Talismans being produced in the exact same order. We are currently looking into the cause and how to fix it, so we will post another notification as soon as we find out more. We apologize for any inconvenience this may have caused our players. We kindly ask for your patience while we look into the matter.”

Source: Capcom

Second Resident Evil showcase April 15th, 11pm BST

UPDATE: Capcom have temporarily suspended the OBT. See tweet below:

Capcom have released new details of a second showcase on April 15th at 3pm PDT and 11pm BST for Resident Evil Village.

The showcase will be once again presented by influencer, BlondeNerd. (follow her over at twitter)

They also dropped a little teaser and join the Resident Evil Re:Verse open beta.

Monster Hunter Rise collabs with Ninjala April 27th event

The official Ninjala twitter account has dropped info of upcoming collaboration with Capcom, Monster Hunter Rise.

E3 2021 Details Revealed

E3, the biggest gaming conference, so take place from 12-15 June this year as a free, “reimagined, all-virtual” event. Nintendo, Xbox, Capcom, Konami, Ubisoft, Take-Two Interactive, and Warner Bros. Games will be there among other companies. Though, so far Sony seems to be missing.

E3 was cancelled last year due to the COVID-19 pandemic, but it’s expected to return to an in-person event next year.

Source: The Verge

Monster Hunter Rise update Ver. 1.1.2 is available now

Capcom have released the update version 1.1.2, which is available to Nintendo Switch owners of Monster Hunter Rise.

The patch aims to fix the save data being inaccessible if the action/hurt pose sets were set to the action bar or radial menu.

The patch also fixes:

  • Fixed a bug causing the controls to stop responding under certain circumstances when you receive a Join Request while riding a Canyne set to your second Buddy slot.
  • Fixed a bug causing the controls to stop responding when receiving and accepting a Join Request while climbing a wall at the Training Area on the back of a Canyne set to your second Buddy slot.
  • Fixed a bug causing save data to be corrupted when you try to continue the game from the Title Menu after quitting the game while having the Attack Pose Set and Hurt Pose Set equipped to the Action Bar or the radial menu.
    You will now be able to resume your game with the save data in question.
  • Fixed a bug causing controls to stop responding when performing certain actions after using an updraft (upwelling wind) at the Lava Caverns.
  • Fixed a bug causing an error when changing Switch Skills at the item box using certain game data.


  • Fixed a bug preventing the software keyboard from being displayed when you try to change the minimum HR when searching for an online Lobby.
  • Other bug fixes.

Source: MH Rise official website

Monster Hunter Rise surpasses 5 million units globally

In a Capcom press release shared hours ago. Monster Hunter Rise on the Nintendo Switch has surpassed 5 million units globally.

“The Monster Hunter series consists of hunting action games that pit players against giant monsters in a beautiful natural environment. Beginning with the first title in 2004, the series established a new genre in which players cooperate to hunt ferocious monsters with their friends and has since grown into a global phenomenon with cumulative sales of the series exceeding 66 million units shipped as of December 31, 2020.

Monster Hunter Rise is an all-new Monster Hunter title for Nintendo Switch. The game was developed with Capcom’s proprietary RE ENGINE in order to provide a new, accessible Monster Hunter experience that can be enjoyed anytime, anywhere and with anyone. In addition to new monsters and locales, the game provides a completely fresh take on the hunting experience through a host of new, exhilarating hunting actions made possible with the Wirebug. With this, players can traverse terrain at high speed, or even bind monsters and control them. Further adding to the excitement is the debut of new “canyne” hunting partners called Palamutes. The title garnered critical acclaim following the release of two demos featuring both local and online cooperative play prior to launch, with resulting shipments exceeding 5 million units one week since release.”

Source: Capcom JP PR