
Arkane Studios Lyon new IP, Deathloop has been delayed once again with a new release window in September.

Arkane Studios Lyon new IP, Deathloop has been delayed once again with a new release window in September.
April is starting off with a bang for Xbox Game Pass! With the recent acquisition of Bethesda and today, Skyrim, Fallout 4 & 76, Prey and Dishonored Definitive Edition is receiving a FPS boost.
Xbox Game Pass UK official twitter account even dropped Outriders, new IP from Square Enix will be coming to the service when the game launches, April 1st.
Source: Xbox Game Pass UK
Bethesda has today announced a new project, Indiana Jones.
Todd Howard will be executive producer with collaboration with Lucas Films. The Indiana Jones game will be a complete original story. MachineGame will be behind making the game, which they are known for the Wolfenstein series.
Source: Bethesda
Bethesda have announced the new expansion for Elder Scrolls Online: Gates Of Oblivion.
The worldwide reveal is happening over on their twitch channel on January 21st at 5pm EST. Expect to get a first look on the upcoming chapter, DLC’s, and the new storyline which you and your companions will be heading to the very edge of Oblivion.
Bethesda executive, Todd Howard, said “We let a lot of people down” over the launch of the online multiplayer, Fallout 76.
Todd Howard was speaking to the guardian, which makes for interesting read, especially for upcoming titles, Starfield and Elder Scrolls.
The majority player base for Fallout and even Elder Scrolls Online, are single player focus. Speaking for myself, I fall into this bracket. However, Fallout 76 for example did have a very rocky start, yet Bethesda do fix many issues and delivered on content making Fallout 76 a lot better than compared to when it launched.
“Obviously, we’re big fans of single player and we’ve had some success with some multiplayer-focused games,” says Howard. “We have found that even if it’s multiplayer, whether it’s Elder Scrolls Online or Fallout 76, a large number of our players want to play it like a single-player game and not have the other players distract from it. Games handle multiplayer in different ways, and I think it all has merit.”
Source: The Guardian
Bethesda, iD Software have finally announced the anticipated release date for DOOM Eternal on the Nintendo Switch.
Dropped out of nowhere, the official DOOM twitter account announced that Eternal is arriving on 8th of December.
DOOM Eternal can only be digital purchased off the eShop or via direct digital codes from select retailers.
Eternal will take up 18.8GB, so please make sure you have already a big SD card for your Switch.
That’s not all. If you have early purchase for the bonus “Rip & Tear” pack plus DOOM 64:
Multiplayer will be in DOOM Eternal on the Nintendo Switch. BATTLEMODE, the 2 vs 1 will have players playing as the sole demon Slayer, whilst the other two players will be part of the demonic horde.
The ancient gods DLC part 1 will arrive on the Nintendo Switch at a later date. More details to be announced, so stay tuned!
Source: DOOM
Bethesda has released a statement regarding Doom Eternal and it’s sad news for those looking for a physical copy of the game.
While Doom Eternal is 100% on track for an imminent digital-only release on Nintendo Switch, the absence of a physical release at retail resulted in canceled pre-orders.
Affected customers will receive full refunds and should contact their preferred retailer for more information.
Doom Eternal is currently available for PS4, Xbox One, and PC. The Switch version still does not have an official release date.
Source: DualShockers
The classic Doom and Doom II releases have continued to receive add-ons since their original launch. Another one has been made available: REKKR.
Continue reading “Doom and Doom II for Switch receive new add-on”In a surprise announcement this morning, Xbox confirms that Microsoft has entered into an agreement to acquire ZeniMax Media, parent company to Bethesda Softworks, Bethesda Game Studios, id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog, and Roundhouse Studios. Microsoft will pay $7.5 billion in an all-cash deal, expecting to be finalised in 2021.
Together, the studios bring with them many wildly successful franchises, including Fallout, The Elder Scrolls, Wolfenstein, DOOM, Dishonored, Starfield, and Quake.
Phil Spencer confirmed in his announcement that Xbox “will be adding Bethesda’s iconic franchises to Xbox Game Pass for console and PC.” He goes on to say, “One of the things that has me most excited is seeing the roadmap with Bethesda’s future games, some announced and many unannounced, to Xbox console and PC including Starfield, the highly anticipated, new space epic currently in development by Bethesda Game Studios.”
The acquisition has left PlayStation fans uncertain as to whether they will be able to play future Bethesda games without an Xbox or PC.
Read what Phil Spencer and Todd Howard shared in their posts this morning.
Pete Hines SVP, Global Marketing and Communications at Bethesda, shares their statement as to why Microsoft “Is The Perfect Fit”.