Category: PlayStation

Elite Dangerous: Odyssey’s Alpha enters its second phase

Frontier Developments plc (AIM: FDEV) announced today the start of the second phase of the Elite Dangerous: Odyssey PC Alpha. The Alpha, accessible since 29 March, is available for Lifetime Expansion Pass owners and players who have pre-ordered the Odyssey Deluxe Alpha expansion pack. The second phase of the Alpha has rolled in today at 2pm BST.

Check out the ‘Conflict Zones’ YouTube trailer, below:

This second stage of the Odyssey Alpha will expand the playable area to 20 light years and grants players access to their own starships. Adventurous Commanders can also drop in to perilous Conflict Zones by signing in with the Frontline Solutions mercenary company.

The list of new features available in the second phase of the Elite Dangerous: Odyssey PC Alpha phases include*:

  • Conflict Zones on foot are now accessible through the Frontline Solutions front desk.
  • Commanders will have free access to starships and will be immediately issued with a Cobra Mk III, including multicrew seats.
  • Expanded playable area of the galaxy to approximately 20 light years.
  • New space suit available for purchase: Manticore Dominator combat suit.
  • New starting system: Nervi.
  • 300,000 starting credits for new Commanders. (This amount will also be added to existing Alpha Commanders’ balances.)

*Areas of play and features during the Alpha are subject to change.

A full list of updates can be found on the Elite Dangerous Forums here.

Elite Dangerous: Odyssey releases on PC in late spring 2021. Prospective PC Commanders can pre-order now and secure access to the Alpha via Steam, the Epic Games Store and the Frontier Store.

Releases on the PlayStation®4 computer entertainment system and the Xbox One all-in-one games and entertainment system are planned for Autumn 2021.

For more information, follow Elite Dangerous on FacebookTwitterInstagram and YouTube. Visit the Elite Dangerous official website at elitedangerous.com.

Zombie Army 4 receiving next gen updates

Rebellion has shared new information on Zombie Army 4 that it will be getting next gen updates starting Tuesday.

They posted on their official website on April 6th.

If you haven’t already noticed Zombie Army 4 has been added to Xbox Game Pass today.

Here are some of the upgrades:

PlayStation (6th April):

• 4K* @ 60Hz only

• Reduced loading times

*DRS enabled – The resolution of the image can drop below the target to ensure a smooth FPS.

Xbox (8th April): 

Series S

• 1080p* @ 60Hz only

• Reduced loading times

Series X

• Includes quality/performance toggle with the following settings

o Quality – 4k* @ 60Hz

o Performance – 1080p @ 120Hz**

• Reduced loading times

*DRS enabled – The resolution of the image can drop below the target to ensure a smooth FPS. 

**Requires a 120Hz display with HDMI 2.1 support.

Source: Rebellion

Hitman 3 Season of Greed begins in part of the Seven Deadly Sins DLC

IO Interactive have revealed the season of greed for Hitman 3. Every week free content for all players and this is pretty much the April road-map for Hitman 3.

Read our review here of Hitman 3.

“The Seven Deadly Sins DLC has arrived in HITMAN 3 as a new 7-part premium expansion. Act 1: Greed is available now and invites players to Dubai to indulge in a new 3-stage Escalation: The Greed Enumeration and unlock sin-themed rewards… How greedy are you feeling?”

You can read it fully here.

Source: IO Interactive

Second Resident Evil showcase April 15th, 11pm BST

UPDATE: Capcom have temporarily suspended the OBT. See tweet below:

Capcom have released new details of a second showcase on April 15th at 3pm PDT and 11pm BST for Resident Evil Village.

The showcase will be once again presented by influencer, BlondeNerd. (follow her over at twitter)

They also dropped a little teaser and join the Resident Evil Re:Verse open beta.

Razer and Stormind Games announce partnership to enhance Batora: Lost Haven gaming experience

Stormind Games, the development studio specialized in premium video games with intense stories for PC and consoles, today announced their newborn partnership with Razer, the leading global lifestyle brand for gamers, to integrate Razer Chroma RGB lighting into the studio’s brand new IP, Batora: Lost Haven.

Batora: Lost Haven – the isometric action-RPG announced in January – will integrate Razer Chroma, the world’s largest RGB ecosystem, to let players truly immerse themselves in the game’s Retro Sci-Fi atmosphere and unique gameplay: thanks to this partnership, all gamers who will play it will get to enjoy the immersive lighting experiences that Razer allows to create for all their Chroma-enabled devices.  

As Batora: Lost Haven’s main feature is the duality between physical and mental requiring players to switch to the correct mode to keep their powers and health bars balanced; Stormind Games’ programmers are integrating commands for Chroma-enabled devices with the game’s events and mechanics, so the implementation of Chroma’s RGB lighting customization will give players immediate visual feedback of the mode they’re in, immersing them into the gaming experience and helping them “visualize” their powers by associating them to specific colors and effects.

“We’re really excited to partner with Stormind Games to bring an immersive experience to Batora: Lost Haven via Razer Chroma RGB.” Says Kushal Tandon, Director of Marketing and Business development at Razer. “Gamers can watch all their Chroma enabled peripherals, smart lighting and connected devices come to life and react dynamically when playing Batora”

“At Stormind Games, we pride ourselves on developing intense stories,” asserts Antonio Cannata, CEO at Stormind Games. “We want our games to give players compelling adventures, and Batora: Lost Haven, an action-RPG with a rich and moving storyline, is the perfect example of that focus. Partnering with Razer and integrating their Chroma devices into Batora, we believe will add an even more profound level of immersion that will really make a difference in the way they experience the game”.

Crysis Remastered gets console update

Crytek have released the next gen update for Crysis remastered.

“For the first time on console, a new level has been added – Ascension. Added the Classic Nanosuit menu. Performance improvements as well as resolving many potential crashes.

Next Gen support – Next Gen consoles can now play at up to 60FPS.”

You can read it fully here.