Category: PC

Dungeons & Dragons: Dark Alliance announced for 22nd June 2021

Koch Media UK have dropped a trailer for the new entry in the Dungeons & Dragons series, Dark Alliance. Gather your friends, you are going straight to hell tonight! (Courtesy of Ozzy Osbournes soundtrack, Straight to Hell)

Source: Koch Media

The Outer Worlds: Murder on Eridanos coming to PC and consoles March 17th

The official Outer Worlds twitter account have been sharing new screens of the upcoming DLC and a trailer.

Murder on Eridanos will be coming to consoles and PC, March 17th.

Source: The Outer Worlds

Monster Hunter Stories 2: Wings of Ruin story trailer

Capcom have dropped quite a bit of Monster Hunter info on Rise and Stories 2 yesterday.

Capcom have released a story trailer for upcoming, Monster Hunter Stories 2: Wings of Ruin.

The game is releasing July 9th on Nintendo Switch and Steam, worldwide.

Bioware cancels ‘Anthem Next’ major overhaul update.

Christian Dailey from Bioware has announced the cancellation of Anthem’s NEXT update.

“In the spirit of transparency and closure we wanted to share that we’ve made the difficult decision to stop our new development work on Anthem (aka Anthem NEXT). We will, however, continue to keep the Anthem live service running as it exists today.”

In all honesty, Bioware did go quiet on all things Anthem. Dailey continued:

“Game development is hard. Decisions like these are not easy. Moving forward, we need to laser focus our efforts as a studio and strengthen the next Dragon Age, and Mass Effect titles while continuing to provide quality updates to Star Wars: The Old Republic.”

Share your thoughts in the comments below!

Source: Bioware

First Look at Farming & Crafting in Adorable Action Adventure Kitaria Fables

Welcome to the world of Kitaria, a peaceful land where residents live in harmony with nature. As the wildlife beyond Paw Village becomes increasingly aggressive, you have been called upon to defend residents and discover the truth behind the ghastly rising darkness…

Growing & harvesting crops on Thunderbunn Farm in Kitaria Fables

Good Morning!

You have awoken in your new home of Thunderbunn Farm, Paw Village! Head out the fields and check on your crops, plant new seeds and harvest produce.

You will need to make yourself known to your neighbours, helping out with mini quests around the village. The more you bond with your new friends, the more rewards you will receive as your relationships grow!

Visiting friend, neighbour and vendor Kiki in Paw Village

Prepare for Adventure!

The very first stop on any adventurer’s journey must be to secure vital provisions! With a variety of fruits, vegetables, seeds and more, you’ll be making a pit stop at Kiki’s market stall – she has everything you need and more.

There’s a ton of treasures to discover and beasts to battle out there in the wild, so better stock up on everything you need before you venture out into the big bad wildland of Canoidera.

Crafting weapons and armour at Shamrock’s Smithy

Get Battle Ready!

A quick visit to Shamrock the blacksmith is a must before you even think about heading out into the wilds!

Wield melee weapons and bows while forging new spells in class-free combat. Kit your loadout in a way which suits your preferred style of battle and craft magic, weapons and armour which compliment your play style!

Battling enemies using sword and spells in the world of Kitaria

Kitaria Fables will be coming to PlayStation 5, Xbox Series X, Nintendo Switch and Steam this year!

Check out #KitariaFables and @KitariaFables on social media!

Balance brains and brawn in brand new story-driven action RPG Batora: Lost Haven

Stormind Games, developer of the critically acclaimed Remothered franchise and which recently announced its collaboration with award winning writer Anne Toole, Ron Fish – renowned composer of the Arkham Series & former Assassin’s Creed Concept Artist Borislav Mitkov is delighted to reveal the first details and trailer for their brand new IP, Batora: Lost Haven, coming to PC, Playstation 4 and 5, Xbox One and X and Nintendo Switch.

Built on a rich Action RPG foundation, Batora follows Avril –  a regular 16-year old girl, not a natural born hero – as she realises, after losing everything she cares for, that she is the  only one who can save a dying planet Earth from oblivion. This is how her interplanetary adventure starts: along this journey she will visit colorful and mysterious planets and meet intriguing characters – and she will learn that every choice has a consequence.

Far from a standard aRPG game, Batora is based on the duality between mind and body, introducing a new game mechanic that challenges players to find the perfect balance between the two – losing sight of one could mean that their journey is over. Batora doesn’t present the hero’s journey in black or white, good or evil: there are decisions and there are their consequences. Every single decision Avril makes will turn out to be important, often even life-changing, for the characters she meets or the places she visits. 

“We live our lives in a constant state of flux between our physical and mental well being, often with little thought for how they affect each other.” commented Giacomo Masi, Narrative Designer on Batora: Lost Haven. “The journey which Avril takes in Batora really focuses on the need for a strategic dualism – mastering the balance between the physical and the mental –  whilst presenting a multi-branching, narrative full of consequences, rich in plot twists and credible, like-able characters.”

The duality of the lead character is also one of Batora’s most unique features with players required to use the “switch mechanic” to alternate between their physical and mental states. Learning the right time to strike or not be struck and in which state to do so will present a considerable challenge to even the most experienced players.

Whilst taking the studio in a new direction and tackling a new genre, Batora will also stay true to Stormind’s core principles of offering intense, emotional stories in tandem with unique and distinctive art styles.

Gaetano Caltabiano, Art Director on the project, added “Bridging the gap between the physical and mental calls for a particular visual representation and we’ve really tried to distinguish between the two with a hand-painted approach inspired by Sci-Fi art of the 1950s versus the photo-realistic approach of many of today’s AAA titles. We’ve really drawn a lot of inspiration from the likes of Alphonse Mucha and the intense Sci-fi environments of Paul Lehr”

“We’re all extremely excited to finally be able to announce this new adventure to the world”, stated  Antonio Cannata, CEO and Co-Founder of Stormind Games “This is Stormind Games’ first proprietary IP, and our first next-gen video game – we’re stepping up our game, and both as a man who works in this industry and as a passionate gamer, I can positively state that our team’s professional growth, together with the contribution of stars such as Anne Toole, Borislav Mitkov  and Ron Fish, definitely makes Batora: Lost Haven our most ambitious project so far”

Batora: Lost Haven will launch for PC, Playstation 4 and 5, Xbox One and X and Nintendo Switch. 

Be the first to hear all the latest news about Batora: Lost Haven and to receive exclusive subscriber rewards, such as the official desktop wallpaper, an extract from the evocative game’s OST composed by Ron Fish, and a behind the scenes look at development. Join the newsletter!

Eastern Exorcist Review (PC)

  • Genre: 2D side-scroller
  • Platforms: Playstation, PC
  • Developer | Publisher: Wildfire Game | bilibili
  • Age Rating: PEGI RP| ESRB RP
  • Price: UK £13.49 | US $16.99 | EUR 13.99
  • Release Date: 14th August 2020

Review code used, with many thanks to Renaissance PR!

Note: this review concerns the early release version of the game.


In this side-scroller you play as the exorcist Lu Yunchuan, battling the many faces of evil. The game is set in fantasy Eastern world, filled with demons and humans struggling for survival in this brutal reality. There are many characters you meet during your travel, though none are really relevant. Apart from the main story line, there are also side stories to be encountered (such as obtaining a talisman for an old lady).


Maybe it’s just that I’m not accustomed to playing games on PC, but I’ve noticed there are many control functions, which are spread out over multiple keys. And since they’re really close to each other I’ve never really felt like I had an optimal button lay-out.

The basic idea is to hack and slash at enemies, while also timing your attack to perform a counter-attack for extra damage. This works well on the lower demons. The problem lies in your Stamina, though. Especially when battling demon bosses. Every strike of your sword drains a bit of your Stamina. And as it takes a while to replenish, you often find yourself running out just when you need it to strike it at the boss.

Anyway, scattered throughout the levels are orbs. These can also be collected by defeating monsters. Gather enough of these and you can use them to level up, or buy more heart potions. As you progress through the story you also unlock skills for your Skill Tree.

Graphics, Sound, and Performance

The use of a Chinese ink painting style creates a stunnig view, especially with the scenery in the background. The soundtrack is really good and adds an extra layer to the story. There is actual voice acting in this game, but it’s all in Chinese.

I did notice that during some cutscenes there were no subtitles, and when there were subtitles they sometimes had some spelling mistakes.

While the performance overall is good, there were several occasions when the system was slow to respond to a key command, leading to many deaths. Yes, I kept trying.


There are several difficulty settings, which can be changed at any time. The gap between those settings felt quite great, though. From what I could tell the greatest difference lied in the amount of Stamina used in a battle. (Having more Stamina in a easier mode, leading to more sword strikes.)

On the regular setting the Boss monsters in particular are formidable foes, though as I’ve explained before, this is mostly due to you burning through your Stamina.


While this side-scroller has a beautiful art style and an interesting story, I feel the game is let down a bit by it’s combat mechanic, in particular your Stamina.

Interesting side-scroller hampered by it’s combat mechanic.

Hitman 3 February content road map announced

IO Interactive have released the Hitman 3 content road-map. If you own the game, you will see the content details as a screen pop up after the title screen.

Stay tuned to our own review of Hitman 3 soon!

Source: IO Interactive