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MysticEevee94

Hey, call me Eevee. I am a high school student from the United States taking this on as a hobby. I Grew up with Nintendo my whole life and willing to try to write news with things I love. I hope you enjoy my reviews and if you need to contact me, use one of my profile links. Have a nice day!

Mario Kart 8 Deluxe + Super Mario Party Double Pack now for pre-order at Target.

This morning, it has been found that Target has put out a pre-order for a Mario Kart 8 Deluxe + Super Mario Party Double Pack for $99.99. It releases October 4th, 2020, and anyone who pre-orders will get a $10 Target Gift Card. This deal is only for the United States currently. You will be saving a bit of money if you purchase this and don’t already have these great multiplayer titles.

Source: Target

Peaky Blinders: Mastermind Review (Nintendo Switch)

  • Genre: Adventure, Strategy
  • Platforms: Nintendo Switch, PlayStation 4, Xbox One, Steam
  • Developer|Publisher: FuturLab | Curve Digital
  • Age Rating: PEGI 16| ESRB M (Mature)
  • Price: UK £19.99 | US $24.99
  • Release Date: 20th August 2020

Review code used, with many thanks to Curve Digital!

Peaky Blinders: Mastermind, is based on the TV series where you control characters from said series to solve puzzles and try to rid Britain of its crime.

Story/Characters

After serving in the British Army during The Great War, Thomas Shelby and his brothers returned to Birmingham. His gang, the Peaky Blinders, control the city of Birmingham and plan to try and expand his empire even further and will stop anyone getting in his way.

Gameplay

The gameplay is something I haven’t seen before. You control a character and try to solve puzzles, pretty standard. What makes it unique is that when you do an action like open a door, you can go back in time. By you, I mean only you, while the surroundings stay the same. The main way is by talking to an NPC and controlling them to open a door or distract an enemy for a short time, and then rewind to move forward. You do explore the streets of Britain and there are a couple of collectables in each stage. You have 15 minutes to complete a stage in in-game time, but a lot of that time is spent rewinding to solve puzzles, so it is really around 10 to 15 minutes while the in-game time only says about 3. Though I think the gameplay is cool, it can sometimes get frustrating with how slow the characters move. If you mess up a puzzle , you have to rewind back a while to do the whole process over again. It didn’t affect my overall enjoyment of the game, but it is something to note.

Graphics, Sound, and Performance

The graphics aren’t mind-blowing 4k, but it does look fairly nice with playing on the Switch. The whole aesthetic suits the game well.

The sound is pretty alright. The music is subdued, but fits the vibe of the game. You can tell the audio department paid attention to detail, with all the noises of people walking or steam coming from a warehouse adding to the atmosphere.

The game ran alright on Switch, although obviously the Switch is under-powered compared to everything else. Running at 30fps in 720p is fine. Though this game doesn’t need to run really fast to be fun, and I barely noticed the 30fps since the game itself doesn’t require too much power.

Difficulty

This game’s difficulty felt just right. Being a puzzle game, you actually had to think and succeeding was never a breeze. It was never too easy to the point that it was boring, but it also wasn’t too hard as to become frustrating. There are is also a Hard Mode, in the event that you fancy an extra challenge.

Conclusion

I did have a good time with Peaky Blinders: Mastermind. I feel like it was an alright puzzle game. This is the type of game where you need to understand the source material to fully enjoy. Playing this without watching the show, I was still entertained and wasn’t lost in the story, but a few jokes flew over my head. I do think if you are a fan of puzzle games, you will enjoy it, especially if you watched the show.

Verdict
A good experience if you are a fan of the source material, but still an alright experience for any puzzle fan.
7.5/10

Minecraft Dungeons Review (Nintendo Switch)

  • Genre:  Roguelike, Dungeon Crawler
  • Platforms: Xbox One, PS4, Nintendo Switch, PC
  • Developer | Publisher: Mojang Studios, Double 11
  • Age Rating: PEGI 7 | ESRB E
  • Price: UK £15.99 | US $19.99
  • Release Date: 26th May 2020

A review code was not provided, I purchased this with my own money and my opinions are based on my own experience.

Gameplay

Minecraft Dungeons is not like traditional Minecraft, you don’t even mine or build. Instead it is a hack and slash dungeon crawler in randomly generated levels. You try to get to the end of each level fighting monsters, finding treasures, and collecting weapons. There are many different types of weapons, bows, and armour. Some are familiar to minecraft players like a Sword and Pickaxe, but most are completely new. Each piece of equipment has random abilities which can be upgraded with enchantment points you gain from leveling up. You get special skills called artifacts, which you can equip 3 at once, they are usually support items with some offensive options.

You have more than 10 levels to select from and each can have different artifacts and weapons to obtain within them. Levels can be anywhere from 10 to 30 minutes long, so it isn’t something you can pull out real quick and put back away. Higher difficulty options are available after beating the game. Game can be played with players on Xbox One, PS4, Nintendo Switch, and PC through a Microsoft account. The whole game can be played with up to 4 players online, locally, or by yourself. Controls feel pretty good, everything makes sense where they are. My only complaint is that you can’t remap any of the buttons, but you will probably get used to it.

Graphics, Sound, and Performance

The graphics look nice, nothing mind blowing but really captures the essence of Minecraft and doesn’t look like they just built the world maps within Minecraft itself. The music is basically non-existent, there are sounds of explosions, items, and killing enemies, but you will almost never hear the music because it is too subdue. Performance is where this game really lacks. They game can become very laggy, frames will drop, and textures drop in resolution. Online is even worse, latency is a huge issue where you can hit an enemy and it won’t register till 1 second later which could mean life and death. Sometimes you will clip out of the world, enemies will spawn in unreachable locations, and even something as simple as skipping a cutscene will get you killed. Now a lot of these issues have been fixed slightly with updates. While it helps, it doesn’t completely fix everything, but I no point, it ruins my experience.

Difficulty

This game can get hard at times. It is never unfair, but you won’t be breezing through the whole game. Multiplayer doesn’t completely throw away the difficulty, yes it helps when more people are playing, but the game scales difficulty and number of enemies to how many players are playing. If you find this game too easy, the only way to increase it is after you beat the game, you unlock a higher difficulty, and one more after that for a total of 3. That might drive off a few players who are looking for a challenge, but the longer you stick around the harder it does get, with new weapons and more skills at higher levels. 

Conclusion

Minecraft is a good entry game for people who have tried dungeon crawlers. It isn’t as in-depth, skillful, or complicated as the others. It is a good game to sit back and relax without having to plan every move and at the risk of losing it all. Even though there is enough strategy to keep more skillful players here. With the game’s numerous bugs, and not being too revolutionary, you aren’t missing out on this one if you are a huge fan of dungeon crawlers. 

Verdict
Nothing mind blowing or revolutionary, but it was a pretty alright experience in the end. 
6.5/10