Version 3.2.0 is now available.
Monster Hunter Rise has a new update available which among other things adds a lot of bug fixes! Here are the full patch notes:
- New Event Quests will be available every week.
- New DLC can be purchased from Nintendo eShop.
- Arabic language support added.
Bug Fixes / Miscellaneous
- Fixed a bug occasionally causing quests to be started while players still had their item box open.
- Fixed a bug occasionally allowing players to place the same trinket twice when changing their room interior.
- Fixed a bug occasionally causing only one color of layered armor to be changed when editing all colors at once via the Layered Armor Pigment option at the Buddy Smithy.
- Fixed a bug occasionally causing discrepancies between the preview and the Buddy the player has with them when changing the color of Buddy layered armor.
- Fixed a bug causing the content of Ikari’s dialogue to be incorrect when talking to him in a specific order at the harbor in the village.
- Fixed a bug causing the controls to stop working if the player rapidly presses the A button when ordering a Motley Mix at the canteen.
- Fixed a bug causing Goss Harag’s breath to look odd and have incorrect hit detection if the player pauses and unpauses the game during the breath attack.
- Fixed a bug causing some monsters of unintentional sizes to appear as invaders in some quest info.
Affected monsters: Aknosom, Bishaten, Rajang, Teostra, Apex Mizutsune, Apex Rathalos, Apex Zinogre.
- Fixed a bug preventing monsters that are repelled by weapon attacks while they are stuck in a trap during a Rampage Quest from being counted towards the “Repel using a weapon” sub-assignment.
- Fixed a bug occasionally causing Apex Mizutsune to keep using its breath attack even while in a downed state.
- Fixed a bug causing Teostra’s dust to remain on screen if he gets slain while creating it.
- Fixed a bug occasionally preventing monsters from moving if the player uses a Wailnard to lure them under specific circumstances.
- Fixed a bug occasionally preventing some damage from being dealt under specific timing, when hitting Crimson Glow Valstrax with certain attacks (like the charge blade’s Axe: Amped Element Discharge) while it’s absorbing energy.
- Fixed a bug occasionally causing all on-screen information to disappear if the player enters a tent after being hit with a restraining attack.
- Fixed a bug causing the player character to vocally respond to a request for help if they’re in a tent while another player arrives.
- Fixed a bug causing the Hunting Horn to activate a melody when the player starts a Magnificent Trio under specific circumstances.
- Fixed a bug causing the target setting on a monster to be removed if the player sets the Radial Menu Settings to Type 2, and then performs certain actions after opening the Custom Radial Menu.
- Fixed a bug occasionally causing the player to quick travel to the upper area instead of the lower area during the “The Allmother” quest.
- If the player gets hit just as they deliver a transport item, a message saying that the item was broken would appear even after delivering it. This has been fixed.
- Fixed the game so that if the player changes the Menu Loadout in the Radial Menu Settings, the new loadout is properly maintained after quitting the game.
- Fixed a location in Area 1 of the Lava Caverns that the player would not be able to jump over if they’re riding a Canyne.
- Fixed a bug preventing “Ammo Up” from being activated if the player activated this skill using a decoration on their weapon, and then switched weapons or changed back to their original weapons.
- Fixed a bug causing Buddy attacks to ignore the Flinch Free skill.
- Fixed a bug causing a luminous line to appear beneath the chin of the player character if Makeup/Paint 30 is set to luminous.
- Fixed a bug preventing collected monster drops from being counted towards optional subquests during the “Serpent Goddess of Thunder” and “The Allmother” quests.
- Fixed a bug occasionally causing the player character model to be bent at the waist if the player used a kunai after being canceled out of a Wyvern’s Fire by taking damage.
- Fixed a bug preventing the player from using the charge blade’s Sword: Morph Slash after dodging in sword mode.
- Fixed a bug causing the charge blade’s Sword: Return Stroke to be performed instead of the Sword: Forward Slash if performed right after a dodge in sword mode without touching the left stick.
- Fixed a bug preventing the gunlance’s Artillery skill compensation from being applied to Fire element parts when using Shelling, Charged Shelling, or Strong Charged Shelling.
- Fixed a bug causing connection errors and crashes if the player has more than 15 status icons in total.
- Fixed a bug causing severe angle correction when pressing X+A after the charge blade’s Counter Peak Performance.
- Fixed a bug causing invincibility to be canceled due to a hit stop when using the dual blades’ Demon Flight.
- Fixed a bug preventing defense bonuses from being properly displayed on the equipment confirmation screen at the Arena.
- Fixed the brightness change animations for some effects to be a bit smoother.
- Fixed a bug causing the old name of a Buddy to be displayed during a quest if the name of the Buddy is changed during online play.
- Fixed a bug occasionally preventing monsters from responding correctly when they are launched towards a vent in the Lava Caverns from a specific angle.
- Fixed a bug occasionally causing quest info to appear incorrect if the player rapidly switches between “Ready” and “Exit Standby” during online play.
- Fixed a bug occasionally preventing a Lucky Life icon from disappearing after collecting it, due to connection latency.
- Fixed various text bugs.
- Other miscellaneous bug fixes have been made.
Source: Nintendo Everything